Z-5R Controller
Developer — IronLogic
Network ACS Controller Z-5R mod. Net 8000. FAQ (Frequently Asked Questions) >>>
Key functions
• A Simple key opens the door.
• A Blocking key opens the door and, if necessary, blocks/unblocks access with Simple keys.
• A Master key does not open the door. It is used for recording/erasing keys and for setting the door opening time.
Operating modes
Normal mode
• To open the door, briefly present a Simple key to the reader. In normal mode, the Blocking key also opens the door, but not at the moment of touching — only when the key is removed from the reader.
If the key is in the controller’s memory, the controller unlocks the lock, and the signal “♫ Access granted” is heard.
After the time set for unlocking the lock expires, the controller locks it again.
If the key is not in memory, the door does not open, and the signal “♫ Access denied” is heard.
Lock mode
In “Lock” mode, access is denied for Simple keys.
Access is possible only with Blocking keys and the “Exit” button.
Switching to lock mode
• Hold the Blocking key at the reader for about 3 seconds until a ♫ long continuous signal is heard.
The controller will switch to lock mode and unlock the door. In this mode, access with Simple keys is prohibited — instead of unlocking, the controller issues ♫♫♫♫♫♫♫♫ short frequent signals.
Exiting lock mode
• Hold the Blocking key at the reader until a series of 4 short signals is heard ♫♫♫♫
or
• Briefly present the Master key to the reader.
* Lock mode is not reset by disconnecting the controller’s power and is preserved after power-on.
“Trigger” mode
In this mode, when a key is presented, the controller unlocks the lock and leaves it open. The lock closes only when the key is presented again. This is convenient for providing prolonged free access to a room, for example, during visits by guests.
When switching from one state to another, the controller signals:
• from “On” to “Off” – ♫♫♫♫ (4 short signals);
• from “Off” to “On” – ♫ (1 short signal).
* This mode is not intended for electric locks that are opened by applying voltage!
.To avoid damaging the controller…
(!) Do not move jumpers while power is on.
(!) Install a protective diode on the lock terminals in reverse polarity, as shown in the diagram.
Suitable diodes: 1N5400, 1N5408, 1N5821, HER301, and similar.
The presence of the diode increases the unlocking time of an electromagnetic lock by 1…3 seconds. To reduce this delay, the developer recommends connecting a varistor with a voltage up to 14 V and a dissipated energy of at least 0.7 J in series with the diode, for example V8ZA2P.
Connection
• Power supply
“+12” — plus;
“GND” or “GROUND” — minus.
Voltage — 12 volts. Current — depends on the lock model (see lock specifications for power consumption). Usually, 1 A is sufficient for an electromagnetic lock, while an electromechanical lock may require 3…4 A.
The manufacturer does not recommend using switching power supplies. In any case, a computer PSU causes problems with key reading.
• Lock
“+12” — plus;
“LOCK” or “LOCK” — minus.
* Before connecting the lock, it is necessary to set the jumper on the controller board according to the lock type.
— Electromagnetic lock or reverse-action electric strike
— opens by disconnecting power. When access is granted, the controller removes the minus from the “LOCK” contact.
— Electromechanical lock, electric bolt lock, or direct-action electric strike
— opens by applying power. When access is granted, the controller applies the minus to the “LOCK” contact.
• “Exit” button
“EXIT” or “BUTTON” — one contact;
“GND” or “GROUND” — the second contact.
Any normally open push button is suitable.
• Reader
“TM” or “DALLAS” — data;
“GND” or “GROUND” — common.
Use twisted pair cable for connection.
Usually, one reader is installed at the entrance. However, a second reader may also be connected in parallel at the exit.
— Contact readers.
— Contactless readers.
* The controller does not work with Wiegand 26 protocol readers! Only readers supporting the Dallas Touch Memory protocol are suitable, for example Matrix II.
Additional equipment
• Door sensor
“DOOR” or “DOOR” — one contact;
“GND” or “GROUND” — second contact.
The sensor is required only when using electric bolt locks, electromechanical locks, or direct-action electric strikes — upon granting access, the controller “receives confirmation” from the sensor that the door has been opened, after which it can remove voltage from the lock.
• Reader LED
“LED” or “EXT.LED” — LED positive;
“GND” or “GROUND” — negative.
No additional resistor is required. Wire colors depend on the reader model.
• External buzzer
“+12” — buzzer positive;
“ZUMM” or “BUZZER” — negative.
Power supply: 12 VDC, 50 mA.
A buzzer is only needed if the controller’s internal sounds are not audible at the access point. Additionally, the controller’s volume can be increased by removing the sticker from the built-in buzzer.
The built-in buzzer can only be disabled mechanically — either by desoldering it from the board or by screwing an M2.5 bolt fully into the buzzer opening.
.Creating a Master Key
The controller is ready to create a Master key at first power-on after purchase or after erasing all keys, when the controller’s memory is empty.
• Power on the controller. For 16 seconds, a repeating single signal ♫ “Waiting for Master key recording” is heard.
• Present the key to the reader while the signal is sounding. The sound signals will stop. However, additional Master keys can also be recorded.
* After 16 seconds of inactivity, the controller will switch to normal mode — ♫ 4 short signals will sound. This key now becomes the Master for this specific controller. The Master key should be marked, as it is required for configuration and managing other keys. The same key can be registered as a Master in any number of other controllers.
If all Master keys are lost, all keys must be erased using a jumper, and a new Master key must be recorded.
* Operation without a Master key is possible, but the following functions will be unavailable:
— erasing individual Simple and Blocking keys;
— setting door opening time;
— enabling “Accept” mode;
— backing up keys from the controller’s memory to a memory key;
If you do not want to create a Master key, this procedure can be avoided. Before first power-on (after purchase or after memory erasure), set the jumper to position No. 3 (adding Simple keys). After powering on, add at least one Simple key, power off the controller, return the jumper to its default position, and power on again. The controller will no longer prompt for Master key recording, and Simple keys can be added by setting the jumper to position No. 3.
If necessary, a Master key can be programmed using a computer via a Z-2 Base or Z-2 EHR adapter.
Configuring Z-5R
Door opening time
• Briefly touch the Master key to the reader four times.
For each touch, the controller produces a corresponding confirmation signal:
1 — ♫
2 — ♫♫
3 — ♫♫♫
4 — ♫♫♫♫
• Immediately press and hold the “Exit” button for the number of seconds you want to set as the door opening time. During holding, paired signals ♫♫ ♫♫ ♫♫ are heard, and after release — ♫♫♫♫ (4 short signals).
* If the “Exit” button is not pressed within 6 seconds after entering this mode, the controller will return to normal mode — ♫♫♫♫ (4 short signals).
* If no Exit button is installed, short the “GROUND” and “BUTTON” contacts with tweezers or a piece of wire.
(!) The set time applies only to unlocking by key. Door unlocking time by button is not limited — the lock remains open as long as the button is pressed. For analog controllers such as SOKOL-ZS and LC, the button opening time is limited by this setting.
(!) When working with an electromechanical lock, the door opening time must be reduced to 1 second. This will extend the lock’s service life.
Lock type
(!) Disconnect the controller’s power. Set the jumper:
No. 1 — electromechanical lock (in the “Closed” state, power will be removed)
No. 4 — electromechanical lock (in the “Closed” state, power will be applied)
Power on the controller.
“Trigger” mode (if required)
(!) Do not use this mode with an ELECTROMECHANICAL lock — its coil cannot withstand prolonged power supply.
(!) Disconnect the controller’s power.
• Set the jumper:
No. 5 — Initial state “On”
No. 5 and No. 1 — Initial state “Off”.
In this case, instead of a jumper, three contacts must be connected with a wire.
Power on the controller.
.
Recording and erasing keys
Recording Simple and Blocking keys
There are two ways to record keys — by jumper and by Master key.
Recording keys by jumper
(!) Disconnect the controller’s power.
• Set the jumper to position No. 3
• Power on the controller.
After a ♫ single signal, the controller is ready to add keys.
• Present the keys to be recorded to the reader one by one. The pause between touches should not exceed 16 seconds.
• A short touch records the key as a Simple key. When recording a Simple key, a confirming ♫ single signal is heard.
• Holding the key for more than 3 seconds records it as a Blocking key.
When recording a Blocking key, a ♫ short signal is heard, followed by a long signal after 3 seconds.
If the key is already in memory, the signal ♫♫ “Error” (two short signals) is heard.
* After 16 seconds of inactivity, the controller switches to normal mode — ♫♫♫♫ (four short signals).
(!) Upon power reset, the controller will again enter key addition mode if the jumper remains in position No. 3.
Recording keys with a Master key
• Touch the reader with the Master key and hold it for about 6 seconds.
Two short signals ♫ will sound — the first at the moment of touch and the second after 6 seconds.
• Immediately remove the Master key from the reader after the second signal.
• Present the keys to be recorded to the reader one by one. The pause between touches must not exceed 16 seconds.
• A short touch records the key as a Simple key. When recording a Simple key, a confirming ♫ single signal is heard.
• Holding the key for more than 3 seconds records it as a Blocking key.
When recording a Blocking key, a ♫ short signal is heard, followed by a long signal after 3 seconds.
If the key is already in memory, the ♫♫ “Error” signal (two short signals) is heard.
• To exit to normal mode, present the Master key to the reader.
When exiting to normal mode, ♫♫♫♫ (4 short signals) sound.
(!) After 16 seconds of inactivity, the controller automatically returns to normal mode.
Recording Master keys
• Briefly (less than 1 sec), then for a long time (about 6 sec) touch the reader with the Master key.
For each touch, the controller produces a corresponding confirmation signal:
1 — ♫
2 — ♫♫ and after 6 sec — ♫
• Immediately remove the Master key from the reader after the last signal.
• Present the keys to be recorded as Masters to the reader one by one. The pause between touches must not exceed 16 seconds.
When recording a Master key, a confirming ♫ single signal is heard. If the key is already in memory as a Master, no signals will sound.
(!) After 16 seconds of inactivity, the controller automatically returns to normal mode — ♫♫♫♫ (4 short signals) sound.
Erasing individual keys — Simple and Blocking
• Twice briefly (less than 1 sec), then once long (about 6 sec) touch the reader with the Master key.
For each touch, the controller produces a corresponding confirmation signal:
1 — ♫
2 — ♫♫
3 — ♫♫♫ and after 6 sec — ♫
• Immediately remove the Master key from the reader after the last signal.
• Present the keys to be deleted to the reader one by one. The pause between touches must not exceed 16 seconds.
When deleting a key, a confirming ♫ single signal is heard.
If the key is not in memory, the ♫♫ “Error” signal (two short signals) is heard.
• To exit to normal mode, present the Master key to the reader.
When exiting to normal mode, ♫♫♫♫ (4 short signals) sound.
(!) After 16 seconds of inactivity, the controller automatically returns to normal mode.
Erasing all keys
There are two ways to completely clear memory — by jumper and by Master key.
Erasing all keys with a jumper
(!) All keys will be deleted, including Master keys. The door opening time is reset to factory default — 3 seconds.
(!) Disconnect the controller’s power.
• Set the jumper to position No. 2
• Power on the controller.
Upon completion of erasure, ♫♫♫♫ (4 short signals) sound.
Erasing all keys with a Master key
(!) All keys will be deleted, including Master keys. However, the door opening time remains unchanged.
• Three times briefly (less than 1 sec), then once long (about 6 sec) touch the reader with the Master key.
For each touch, the controller produces a corresponding confirmation signal:
1 — ♫
2 — ♫♫
3 — ♫♫♫
4 — ♫♫♫♫ and after 6 sec — a series of short signals
♫♫♫♫♫♫♫…
• Immediately remove the Master key from the reader after the last signal.
Memory is erased. Power off the controller. At the next power-on, create a Master key.
Recording “all” keys (Accept mode)
This is a simple way to record all user keys in self-service mode. In “Accept” mode, any presented key opens the door and is simultaneously recorded into the controller’s memory.
• Five times briefly touch the reader with the Master key.
For each touch, the controller produces a corresponding confirmation signal:
1 — ♫
2 — ♫♫
3 — ♫♫♫
4 — ♫♫♫♫
5 — ♫♫♫♫♫+long ♫
• To exit the mode, present the Master key. The “Exit” signal ♫♫♫♫ (4 short signals) will sound.
* When power is turned off, the previously set “Accept” mode is preserved and remains active after power-on.
.Backup of keys
Copying from controller to memory key
Key codes from the controller’s memory can be copied and recorded into the memory of another controller. As a storage device, the DS1996L key is used. This is a contact key, and to work with it, a contact reader must be connected to the controller.
• Use the Master key to switch the controller into Master key addition mode.
• Present the DS1996L key to the reader and hold it until a series of short signals sounds.
The key codes are copied from the controller into the DS1996L memory key. Later, this information can be recorded into other controllers or transferred to a computer using the “Z-2 EHR” adapter. The DS1996L memory key can be cleared and the Key Database edited in the BaseZ5R software.
Recording from memory key into controller memory
• Erase the controller memory using the Master key or a jumper.
• Disconnect the controller’s power.
• Power on the controller.
• Present the DS1996 key to the reader and hold it until key recording into the controller is completed
— ♫♫♫♫♫♫ series of short signals.
Recording time for 1364 keys — no more than 25 seconds.
Decoding of sound signals
Short signals (* * * * * * * * * *) — Access granted.
2 short signals (**) — Access denied.
Frequent short signals (************) — Access denied due to blocking.
1 short – 3 sec – 1 long (- —) — Blocking or recording a Blocking key.
1 short – 3 sec – 4 short (* ****) — Unblocking.
1 short signal (*) — Trigger enabled.
1 single signal (-) — Recording or deleting a key, Ready for recording via jumper No. 3.
2 single signals (- -) — Key already recorded, Attempt to delete a key absent in the database.
4 short (****) — Exit recording mode, Memory erasure, Trigger disabled.
Repeating single signal (- — — — — — — -) — Waiting for Master key recording.
Repeating double signal (** ** ** **) — Door opening time recording.
Specifications
• Memory — 1362 keys (as of 2018)
• Reader protocol — iButton (Dallas Touch Memory)
• Output — MPD transistor
• Switching current, max — 5 A
• Power supply voltage — 12 V (8…18 V)
• Current consumption excluding lock and peripheral power — max 45 mA
• Lock opening time by key — 0…220 sec.; factory setting — 3 sec.
• Lock opening time by button — unlimited.
• PC connection — via Z-2 Base, Z-2 EHR adapters
• Case dimensions — 65x65x20 mm
• Board dimensions — 46x26x15 mm
Network ACS Controller Z-5R mod. Net 8000. FAQ (Frequently Asked Questions) >>>
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